Tuesday, May 3, 2011

Extra Paper #8

Reference:
Critical gameplay: software studies in computer gameplay
Lindsay Grace
Proceeding CHI EA '10 Proceedings of the 28th of the international conference extended abstracts on Human factors in computing systems

Summary:
The computer game software with which we interact on a daily basis not only entertains us, it trains us into specific patterns. This paper is about Critical Gameplay.  Critical Gameplay is a design practice which endeavors to expose and redesign the patterns to which standard gameplay subscribes. The ongoing project seeks to identify the dominant values, philosophies and problem solving models reinforced by computer games and provides prototypical alternates to those standards. 

Discussion:
I play video games.  Granted I mostly play console rather than PC.  I have seen how games instill pattern on gamers though.  I think that this is intersting to see someone try to change gaming patterns.  

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