Tuesday, May 3, 2011

Extra Paper #6

Reference:
Critical Point, a composition for cello and computer
Roger Dannenberg
Tomas Laurenzo
Proceeding CHI EA '10 Proceedings of the 28th of the international conference extended abstracts on Human factors in computing systems

Summary:
This paper is about an application called Critical Point.  Critical Point is written for solo cello and interactive computer music system with two to four channel sound system and computer animation. The cellist plays from a score, and the computer records and transforms the cello sounds in various ways. Graphics and video are also projected. The computer-generated graphics are affected by audio from the live cellist. Critical Point is written in memory of the artist Rob Fisher.

Discussion:
I thought that this paper was interesting.  I played music before college, and I thought that this was a cool idea.  While I believe that cello players are not very common, i was interested that they made this because of a former musician. I think that this would be an interesting program to use.






Extra Paper #5

Rerference:
LiquidText: active reading through multitouch document manipulation
Craig Tashman
Proceeding CHI EA '10 Proceedings of the 28th of the international conference extended abstracts on Human factors in computing systems

 
Summary:
Active reading, involving acts such as highlighting, writing notes, etc., is an important part of knowledge workers' activities. Most computer based active reading support has sought to better replicate the affordances of paper. Instead, this paper seeks to go past paper by proposing a more flexible, fluid document representation, controlled through gesture and multitouch input. Formative evaluations revealed details about modern active reading behavior and early reactions to the prototype system.

Discussion:
I thought that this design was really interesting.  A lot of people like to highlight or mark in books or on paper while reading.  I think that the design of LiquidText will help users for taking notes without using paper, and make it easier to pull out passages that they find important.

 

Extra Paper #4

References:
Improved window switching interfaces
Susanne Tak and Andy Cockburn
Proceeding CHI EA '10 Proceedings of the 28th of the international conference extended abstracts on Human factors in computing systems

Summary:
Switching between windows on a computer is a frequent activity, but current switching mechanisms make it difficult to find items.This paper is about ways to improve window switching interfaces. Studies reveal how people currently organise and switch between windows. These characteristics inform the authors' design new design: Spatially Consistent Thumbnails Zones (SCOTZ).



Discussion:

I thought that the interface described in this paper could be useful.  It is often that I am switching between different windows.  It is also often that I switch to one that I didn't intend to go to.  The interfaces today are not great.  I think that this would help a lot of people while using a computer. 


Extra Paper #3

Reference:
The role of tangible technologies for special education
Taciana Pontual Falcão
CHI EA '10 Proceedings of the 28th of the international conference extended abstracts on Human factors in computing systems

Summary:
The physicality and multisensory aspect of tangibles make them particularly suitable for children with special needs. However, there is little empirical research on tangibles for supporting cognition and learning difficulties. This paper is about research that investigates the role of tangibles in supporting attention, verbal memory and abstract thinking of children with learning needs, particularly when collaborating with peers.

Discussion:
I thought that this paper has good goals.  It is good to try to help those with special needs.  With the advancements in technology, there should be many ways to help them.  I think that this will help. 

Extra Paper #2

Reference:
Supporting medical communication with a multimodal surface computer
Anne Marie Piper
CHI EA '10 Proceedings of the 28th of the international conference extended abstracts on Human factors in computing systems

Summary:
This paper is about the utility of a multimodal surface computer for supporting medical communication between older adults and health care providers. Research involves a field study of health care communication practices, the design of a multimodal surface computer application, and an in-context evaluation of the technology at a local retirement community.  The multimodal surface computers will allow older adult patients to use the computers who would normally be intimidated by a mouse and keyboard set-up.


Discussion:
I was slightly interested in this paper.  I think that the design is good, and that the idea is good.  However, how important is it that older adult patients be able to interact with the computers?  I think that there could be a simpler way instead of using a large touch screen surface computer. 


Extra Paper #1

Title:
Heads-up engagement with the real world: multimodal techniques for bridging the physical-digital divide


Reference:
Simon Robinson
CHI EA '10 Proceedings of the 28th of the international conference extended abstracts on Human factors in computing systems

Summary:
 The vast and ever-increasing collection of geo-tagged digital content about the physical world around us has prompted the development of interaction methods for various different scenarios. However, the map-based views common on desktop computers are not always appropriate when considering mobile usage. This paper is about research to provide suitable methods that can encourage user interaction with geo-located digital content, avoiding unnecessary interference with the user's immersion in the physical world around them. The author wants to increase interaction with the world around the user rather than with an interaction device.

Discussion:
I thought that this was an interesting paper.  Most papers are about developing a new device to interact with.  It was nice to see a change toward making the interaction more focused on the environment.  I would consider using something like this in the future.  It would also be interesting if the interactions were more visual.

Tuesday, April 26, 2011

Paper Reading #25 - Using language complexity to measure cognitive load for adaptive interaction design

Reference:
M. Asif Khawaja, Fang Chen, and Nadine Marcus.
IUI '10 Proceedings of the 15th international conference on Intelligent user interfaces

Summary:
This paper is about an adaptive interaction system.  Te system keeps track of the users' current cognitive load, and can change its response, presentation and interaction flow to improve the users' experience and performance.  The authors propose a speech content analysis approach for measuring the users cognitive load.  The system will analyze the users language and dialogue complexity.
Discussion:
I think that this system could be useful.  Unfortunately, this paper focuses on the analysis of the users load rather than what the system would do the help the users performance.  I think that that would be more interesting than this.